Writing
Occasional notes on what I'm working on.
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Omnith: a C# simulation engine running 10,000+ autonomous agents at 60FPS, built for infinite moddability
Going over my biggest C# project. Simulation Engine for a God Game I hope to release on Steam.
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Lific was made out of spite
The story of how Lific came to be.
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Blake Werlinger: Origins (lmao)
First portfolio writing. Outlines my entire history because why not.